Nexus divinity original sin

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Note: On existing saves the mod works best without a full party / with no-one yet recruited. I have confirmed that all companions transfer over successfully into Act 2. I've successfully tested out combat, bartering, companion attitude change, full companion quest lines in Act 1, formations, character sheet and inventory menus.

I've done initial testing, playing as Fane and adding all the other origin characters in Fort Joy. Initial mod to allow more than 4 followers.